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ADRIEN DAUPHINAIS
Texturing / surfacing artist
ABOUT ME
I am a texture and shading artist based in Montreal, Qc. Recently graduated from NAD-UQAC school with a bachelor's degree, I am currently looking for my first professional opportunity in the VFX industry. I have experience with Mari, as well as shading in multiple rendering engines such as Arnold (Maya and Houdini), Redshift, and Karma. My background in computer science makes me a quick learner as well as a versatile employee.
OTHER PROJECTS
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